Game to Learn, an online primary school resource has helped to restructure the classroom experience, the way teachers teach, the way pupils learn, and how their learning is assessed.
Because of the digital generation created in recent decades from constant exposure to electronic media, this generation is ‘not the students our schools were designed for and not the students today's teachers were trained to teach.’
Today's generation is the first to grow up with a mouse and the assumption that images on a screen are to be interacted with.
The children of today are wired differently to that of past generations ... they have enhanced visual memory, processing and learning skills, and are quick to understand new technological advances.
That technology, according to research, shows that the digital generation, by the age of 21, will have:
-Sent and received 250,000 emails and texts;
-Played more than 10,000 hours of video games;
-Spent 10,000 hours on digital phones;
-Watched more than 10,000 hours of television, and
-Viewed more than 500,000 commercials.
Growing up, older generations had almost none of these experiences. Their change was incremental, fairly gradual, and not rapid.
Game to Learn is the place to embrace the new digital reality.
Current assumptions about children and how they learn must be seriously challenged ...Research has found the majority of today's kids to be digital learners, not the auditory or text-based learners of the past.Major shifts necessary to accommodate digital learning, must take place immediately, and because of this more and more parents and carers of children are seeking online activities and games to help their children better learn, in a fun and rewarding environment.
In comparing learning preferences of digital learners to establishing teaching styles, digital learners prefer receiving information quickly from multimedia sources.
Of course, it is important to know your children are learning and communicating in a safe environment, and Game to Learn ensures just that.
E-Learning and Gamification is an excellent way to enhance the classroom and learning experience whilst being reactive to learners needs, and saving money.
The software, which is compliant with the UK National Curriculum; provides an educational resource which is easy to keep up to date with, and can be delivered in a quick and efficient manner to all pupils.
Throughout the development, planning and trialling of Game to Learn, it has been proven that online learning offers a range of benefits in a fast-paced working environment, and that the virtual classroom can provide a useful resource to access information quickly and at the point of need.Game to Learn is the new generation of e-learning using gaming, simulation and video, as well as animation, and has allowed for more complex issues to be explored in a fun and interactive way.
The system will be fully operational in 2012, but in the meantime you can visit the website at http://www.gametolearn.net or ‘Like’ the Facebook Page at http://www.facebook.com/gametolearn
And make your start in the future of learning!

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