Monday, 28 November 2011

Games technology in the classroom – Game to Learn.


The digital world has changed the way primary school children learn and understand the subjects they are learning in school. 

E-Learning and Gamification paves the way how children’s understanding develops because of learning alternatives offered through digital technologies.
These digital technologies open up a wealth of possibilities in education and learning, and as children work in that environment their learning develops, and thanks to these new technologies they can often learn concepts that are normally well beyond their age because they are exposed to them regularly and in different ways.
Traditional numeracy and literacy programmes are still critical to the school curriculum but new digital technologies are able to build on these with realistic problem solving tasks and interactive games which are powerful tools for children of all levels, including those with special education needs. 
Children and pupils who have been uncomfortable with tricky subjects in the past have also found it motivating to learn in a new, fun and rewarding setting.
Research has shown that complementing traditional classroom learning with digital technologies increases children’s motivation and risk taking, and they are motivated to explore problems in new and challenging ways.
Game to Learn, an online primary school resource has helped to restructure the classroom experience, the way teachers teach, the way pupils learn, and how their learning is monitored and assessed.

Over the last decade more and more parents and carers of children with learning difficulties are seeking online activities and games to help their children better learn.


Of course, it is important to know your children are learning and communicating in a safe environment, and Game to Learn ensures just that.    
E-Learning and Gamification is an excellent way to enhance the classroom and learning experience whilst being reactive to learners needs, and saving money. 


The software, which is compliant with the UK National Curriculum; provides an educational resource which is easy to keep up to date with, and can be delivered in a quick and efficient manner to all pupils.

Throughout the development, planning and trialling of Game to Learn, it has been proven that online learning offers a range of benefits in a fast-paced working environment, and that the virtual classroom can provide a useful resource to access information quickly and at the point of need.


Game to Learn is the new generation of e-learning using gaming, simulation and video, as well as animation, and has allowed for more complex issues to be explored in a fun and interactive way.

The system will be fully operational in 2012, but in the meantime you can visit the website at http://www.gametolearn.net or ‘Like’ the Facebook Page at http://www.facebook.com/gametolearn

And make your start in the future of learning!

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